Running on Mobile and Console Platforms
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Using a MetaHuman on console and mobile devices requires some additional configuration to work.
You'll need to add Compat.Max_GPUSKIN_BONES=75 to the DefaultEngine.ini configuration file located in your Project's Config folder. This command needs to be added under the [/Script/Engine.RendererSettings] section.
You must have authorized access to Xbox and PlayStation source code. If so, you can access the necessary per-console project configuration files through our Perforce (P4) servers.